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Stop Staring: Facial Modeling and Animation Done Right

Jason Osipa




[PDF.tt79] Stop Staring: Facial Modeling and Animation Done Right

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 | #319286 in Books |  2010-10-12 | Original language:English | PDF # 1 |  9.20 x.80 x7.40l,1.86 | File type: PDF | 432 pages

||1 of 1 people found the following review helpful.| A solid introduction to face rigging and animation|By Fred C.|This is the book to get if you want a good introduction into facial modeling, rigging and animation. It's focused around rigging a face using blend shapes, or shape keys for all you fellow Blender users, though it does talk a bit about bone based rigs. If you want to create a face rig from the ground up or extend the|From the Back Cover||GET IN YOUR CHARACTER'S FACE |How a head tilts, the timing of a blink, how the mouth shapes sounds—these and a host of other details add up to the creation of complex animated characters that can not only move, but also act. In

The de facto official source on facial animation—now updated!

If you want to do character facial modeling and animation at the high levels achieved in today’s films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you. While thoroughly covering the basics such as squash and stretch, lip syncs, and much more, this new edition has been thoroughly updated to capture the very newest professional design tec...

You can specify the type of files you want, for your device.Stop Staring: Facial Modeling and Animation Done Right   |  Jason Osipa. A good, fresh read, highly recommended.

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