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Thinking Animation: Bridging the Gap Between 2D and CG

Angie Jones, Jamie Oliff




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 | #1665558 in Books |  2006-06-16 | Original language:English | PDF # 1 |  9.08 x.91 x7.80l,2.13 | File type: PDF | 368 pages

||1 of 2 people found the following review helpful.| Great resource|By Brian|"Thinking Animation" is a good overview and learning resource for anyone that wants to know how the magic of animation is made. It covers all the basic principles of animation, breaks them down and explains how they're used. It's not a step by step instruction manual of animation, though. If you're an animation student, no matter what the medium: han| |PART I. Foundation 1. Fleas on the Shoulders of Giants 2. Tell Me a Story 3. The Good, the Bad, and the Just Plain Annoying PART II. Animation 4. The Thursday Animator 5. Every Frame Counts 6. Acting in the Moment, Again and Again and Again PART III. And Now a

Learn how to think before you animate. Thinking Animation is a one-of-a-kind book that emphasizes how artists can use traditional animation techniques and principles with the computer generated animation technology of today. Written by seasoned animators with experience in both 2D and CG, Thinking Animation is an exquisite guide aimed at experienced animators; however, the skills taught within are still accessible and valuable to the novice animator. This full-color book...

You can specify the type of files you want, for your device.Thinking Animation: Bridging the Gap Between 2D and CG   |  Angie Jones, Jamie Oliff. I was recommended this book by a dear friend of mine.

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