Home -> Oculus Rift in Action Download

Oculus Rift in Action

Bradley Austin Davis, Karen Bryla, Phillips Alexander Benton




[PDF.hv61] Oculus Rift in Action

Oculus Rift in Action  Bradley Austin Davis, Karen Bryla, Phillips Alexander Benton epub
Oculus Rift in Action  Bradley Austin Davis, Karen Bryla, Phillips Alexander Benton pdf download
Oculus Rift in Action  Bradley Austin Davis, Karen Bryla, Phillips Alexander Benton pdf file
Oculus Rift in Action  Bradley Austin Davis, Karen Bryla, Phillips Alexander Benton audiobook
Oculus Rift in Action  Bradley Austin Davis, Karen Bryla, Phillips Alexander Benton book review
Oculus Rift in Action  Bradley Austin Davis, Karen Bryla, Phillips Alexander Benton summary

 | #791748 in Books |  2015-09-03 | Original language:English | PDF # 1 |  9.20 x1.00 x7.30l,.84 | File type: PDF | 440 pages

||About the Author|
|Brad Davis is a software developer for High Fidelity, a startup working on open-source, social VR applications. He is an active participant in the Oculus VR developer forums. He maintains a set of example Rift applications on Github

Summary

Oculus Rift in Action introduces the powerful Oculus Rift headset and teaches you how to integrate its many features into 3D games and other virtual reality experiences. You'll start by understanding the capabilities of the Rift hardware. Then you'll follow interesting and instantly-relevant examples that walk you through programming real applications using the Oculus SDK. Examples are provided for both using the Oculus C API directly ...

You easily download any file type for your gadget.Oculus Rift in Action   |  Bradley Austin Davis, Karen Bryla, Phillips Alexander Benton. A good, fresh read, highly recommended.

Mike Schinkel's Miscellaneous Readings - Multimedia 3D Studio V.4 Animator (Spanish Edition)
Mike Schinkel's Miscellaneous Readings - Blender Studio Projects: Digital Movie-Making (text only) by T.Mullen.C.Andaur.
Mike Schinkel's Miscellaneous Readings - Statistical Atlases and Computational Models of the Heart - Imaging and Modelling Challenges: 5th International Workshop, STACOM 2014, Held in ... Papers (Lecture Notes in Computer Science)
Mike Schinkel's Miscellaneous Readings - Digital Color Management
Mike Schinkel's Miscellaneous Readings - Dynamics of Representation Graphics
Mike Schinkel's Miscellaneous Readings - Landscape Simulation Modeling: A Spatially Explicit, Dynamic Approach (Modeling Dynamic Systems)
Mike Schinkel's Miscellaneous Readings - Neural Information Processing: 18th International Conference, ICONIP 2011, Shanghai,China, November 13-17, 2011, Proceedings, Part III (Lecture Notes in Computer Science)
Mike Schinkel's Miscellaneous Readings - 50 Fast Digital Photo Projects
Mike Schinkel's Miscellaneous Readings - Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-D Technology)
Mike Schinkel's Miscellaneous Readings - Procedural Elements of Computer Graphics
Mike Schinkel's Miscellaneous Readings - 3D Studio MAX? R3 Bible
Mike Schinkel's Miscellaneous Readings - Launching the Imagination, 3D, with Lauching CD-ROM
Mike Schinkel's Miscellaneous Readings - Exploring Digital Modeling Using 3ds Max and Maya 2015
Mike Schinkel's Miscellaneous Readings - Advances in Biometrics: International Conference, ICB 2007, Seoul, Korea, August 27-29, 2007, Proceedings (Lecture Notes in Computer Science)
Mike Schinkel's Miscellaneous Readings - Breast Imaging: 11th International Workshop, IWDM 2012, Philadelphia, PA, USA, July 8-11, 2012, Proceedings (Lecture Notes in Computer Science)
Mike Schinkel's Miscellaneous Readings - 3D Research Challenges in Cultural Heritage II: How to Manage Data and Knowledge Related to Interpretative Digital 3D Reconstructions of Cultural Heritage (Lecture Notes in Computer Science)
Mike Schinkel's Miscellaneous Readings - formZ 4.0: 3D Modeling, Rendering, and Animation
Mike Schinkel's Miscellaneous Readings - Take and Make Art: Hundreds of Royalty-Free Vector Illustrations for Discriminating Designers
Mike Schinkel's Miscellaneous Readings - Body Language: Advanced 3D Character Rigging
Mike Schinkel's Miscellaneous Readings - Andrew Glassner's Other Notebook: Further Recreations in Computer Graphics
Mike Schinkel's Miscellaneous Readings - Patch-Based Techniques in Medical Imaging: Second International Workshop, Patch-MI 2016, Held in Conjunction with MICCAI 2016, Athens, Greece, October ... (Lecture Notes in Computer Science)
Mike Schinkel's Miscellaneous Readings - Advances in Machine Vision, Image Processing, and Pattern Analysis: International Workshop on Intelligent Computing in Pattern Analysis/Synthesis, ... (Lecture Notes in Computer Science)
Mike Schinkel's Miscellaneous Readings - AutoCAD 2002 For Dummies
Mike Schinkel's Miscellaneous Readings - Digital Beauties: 2D and 3D CG Digital Models
Mike Schinkel's Miscellaneous Readings - Maya 7 Revealed
Mike Schinkel's Miscellaneous Readings - Principles Modelling & Rendering Using 3D Studio
Mike Schinkel's Miscellaneous Readings - Phototypesetting: A Design Manual
Mike Schinkel's Miscellaneous Readings - Computer Vision - ECCV 2004: 8th European Conference on Computer Vision, Prague, Czech Republic, May 11-14, 2004. Proceedings, Part II (Lecture Notes in Computer Science)
Mike Schinkel's Miscellaneous Readings - Virtual Environments ’98: Proceedings of the Eurographics Workshop in Stuttgart, Germany, June 16–18, 1998
Mike Schinkel's Miscellaneous Readings - Image Analysis and Recognition: 4th International Conference, ICIAR 2007, Montreal, Canada, August 22-24, 2007, Proceedings (Lecture Notes in Computer Science)
Mike Schinkel's Miscellaneous Readings - Learning English Skills Through Word Processing (for PC) (Learning Series)
Mike Schinkel's Miscellaneous Readings - Learning Autodesk 3ds Max 2008 Foundation
Mike Schinkel's Miscellaneous Readings - Discrete Geometry for Computer Imagery: 10th International Conference, DGCI 2002, Bordeaux, France, April 3-5, 2002. Proceedings (Lecture Notes in Computer Science)
Mike Schinkel's Miscellaneous Readings - Streaming Media Demystified
Mike Schinkel's Miscellaneous Readings - 3D Math Primer for Graphics and Game Development, 2nd Edition
Mike Schinkel's Miscellaneous Readings - Maya in Minutes: All Killer, No Filler
Mike Schinkel's Miscellaneous Readings - Computer Animation and Simulation '98 (Eurographics)
Verbum Book of Postscript Illustration (Verbum Electronic Art and Design Series)
Mike Schinkel's Miscellaneous Readings - Digital Art Masters: Volume 9
Mike Schinkel's Miscellaneous Readings - The Macintosh 3D Handbook, Third Edition (Graphics Series)
Mike Schinkel's Miscellaneous Readings - Fuzzy Filters for Image Processing (Studies in Fuzziness and Soft Computing)
Mike Schinkel's Miscellaneous Readings - Statistical Analysis of Noise in MRI: Modeling, Filtering and Estimation
Mike Schinkel's Miscellaneous Readings - The Social Life of Avatars
Mike Schinkel's Miscellaneous Readings - 3-D Computer Animation
Mike Schinkel's Miscellaneous Readings - Fractal Design Painter 4
Mike Schinkel's Miscellaneous Readings - Materials & Lighting: Release 3 and 4 (3d Studio Tips & Tricks Series)
Mike Schinkel's Miscellaneous Readings - Data Visualization 2000: Proceedings of the Joint EUROGRAPHICS and IEEE TCVG Symposium on Visualization in Amsterdam, The Netherlands, May 29–30, 2000
Mike Schinkel's Miscellaneous Readings - Cinema 4D: The Artist's Project Sourcebook, 2nd Edition
Mike Schinkel's Miscellaneous Readings - Letterforms: Bawdy, Bad and Beautiful: The Evolution of Hand-Drawn, Humorous, Vernacular, and Experimental Type
Mike Schinkel's Miscellaneous Readings - Morphing & Animation (3D Studio Tips & Tricks Series)
Mike Schinkel's Miscellaneous Readings - Volume Graphics
Mike Schinkel's Miscellaneous Readings - Getting Started with General and Scanline Materials in 3ds Max 2017
Mike Schinkel's Miscellaneous Readings - Maya Studio Projects: Game Environments and Props
Mike Schinkel's Miscellaneous Readings - Blender For Dummies
Mike Schinkel's Miscellaneous Readings - Introducing 3ds Max 2008
Mike Schinkel's Miscellaneous Readings - Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests
Mike Schinkel's Miscellaneous Readings - Johann Gutenberg and His Bible: A Historical Study (Typophile Chap Book, 58)
Mike Schinkel's Miscellaneous Readings - Animation Methods - Rigging Made Easy: Rig your first 3D Character in Maya
Mike Schinkel's Miscellaneous Readings - 3D Face Processing: Modeling, Analysis and Synthesis (The International Series in Video Computing)
Mike Schinkel's Miscellaneous Readings - Diseo 3D Con AutoCAD 2000 - Con CD ROM (Diseno Y Creatividad) (Spanish Edition)
Mike Schinkel's Miscellaneous Readings - Dialogues with Creative Legends and Aha Moments in a Designer's Career
Mike Schinkel's Miscellaneous Readings - Articulating Design Decisions: Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience
Mike Schinkel's Miscellaneous Readings - Smart Graphics: 9th International Symposium, SG 2008, Rennes, France, August 27-29, 2008, Proceedings (Lecture Notes in Computer Science)
Mike Schinkel's Miscellaneous Readings - Image Analysis and Processing – ICIAP 2005: 13th International Conference, Cagliari, Italy, September 6-8, 2005, Proceedings (Lecture Notes in Computer Science)
Mike Schinkel's Miscellaneous Readings - Computer Vision-ECCV 2002: 7th European Conference on Computer Vision, Copenhagen, Denmark, May 28-31, 2002 - Proceedings, Part 3
Mike Schinkel's Miscellaneous Readings - Adobe AIR: Create - Modify - Reuse
Mike Schinkel's Miscellaneous Readings - Introducing Maya 2009
Mike Schinkel's Miscellaneous Readings - Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation)
Mike Schinkel's Miscellaneous Readings - Adobe Creative Suite 4 Web Premium All-in-One Desk Reference For Dummies

Copyright Disclaimer:This site does not store any files on its server. We only index and link to content provided by other sites.