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Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation)

Steve Roberts




[PDF.tm11] Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation)

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 | #2714068 in Books |  2004-06-16 | Original language:English | PDF # 1 |  .49 x7.52 x9.70l, | File type: PDF | 264 pages

||0 of 0 people found the following review helpful.| Great book|By S. Smith|Great book for an overview. It is not a fully in depth book, like the bible series, but for what it was designed for, it is perfect. I am a student in video game design track and a 3d modeler that uses 3dsmax. I am not an animator, though I have done the basics. This helped me a lot though.|0 of 0 people found the following review helpful.| |Finally! A forthright approach to a complex art form. An inspired text that fuses an essential understanding of fundamental traditional methods and technology.
Rita Osei, Animation & Graphics Producer, Cartoon Network, Boomerang, Toonami

Providing a broad coverage this book will be relevant whatever 3D package you use, Softimage XSI, Maya...

You can specify the type of files you want, for your device.Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation)   |  Steve Roberts. I really enjoyed this book and have already told so many people about it!

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