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Complete Maya Programming Volume II, Volume 2: An In-depth Guide to 3D Fundamentals, Geometry, and Modeling (The Morgan Kaufmann Series in Computer Graphics)

David Gould




[PDF.aa96] Complete Maya Programming Volume II, Volume 2: An In-depth Guide to 3D Fundamentals, Geometry, and Modeling (The Morgan Kaufmann Series in Computer Graphics)

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 | #1374150 in Books |  2005-08-19 |  2005-06-20 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  9.25 x1.47 x7.52l,2.71 | File type: PDF | 744 pages

||0 of 0 people found the following review helpful.| Procedural Modeling 101|By Raphael Tobar|Having the first volume helped in learning Maya's programming language on a general level, this book moves deeper into the fundamental building blocks of polygons, nurbs, and subdivision surfaces. The book is dense for the non-technical person, but gives you an explanation of the components of each type of geometry, and refers to other s| |"A great follow-up to Volume I! Volume II is an in-depth guide to the mathematical and geometric concepts indispensable to advanced Maya programmers." -Larry Gritz, Exluna/NVIDIA|From the Back Cover||David Gould's a

David Gould's acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book David offers a gentle, intuitive introduction to the core ideas of computer graphics.

Each concept is explained progressively and is fully implemented in both MEL and C++ so that an artist or ...

You can specify the type of files you want, for your device.Complete Maya Programming Volume II, Volume 2: An In-depth Guide to 3D Fundamentals, Geometry, and Modeling (The Morgan Kaufmann Series in Computer Graphics)   |  David Gould. I was recommended this book by a dear friend of mine.

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