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Maya Studio Projects: Game Environments and Props

Michael McKinley




[PDF.ij72] Maya Studio Projects: Game Environments and Props

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 | #976598 in Books |  2010-03-01 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  9.20 x.62 x7.40l,1.50 | File type: PDF | 288 pages

||0 of 0 people found the following review helpful.| Great For Beginners Wanting To Learn Maya For Games|By A. M. Hernandez|This is a book with a solid focus, and I feel like it accomplishes it’s goal nicely. Basically what Maya Studio Projects is about is creating environment objects and props for games (as the title implies). There are 9 chapters, and each one chooses a different object to model. McKinley is very detailed|From the Back Cover|SET THE SCENE WITH TOP-NOTCH GAME ART |Vehicles, weapons, tools, buildings, trees, and other elements are all as essential to bringing a game to vivid life as are the characters. This detailed guide shows you step by step how to creat

Use Maya to create realistic environments and props for digital games

Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular game art.

Author Michael McKinley shares techniques ...

You easily download any file type for your device.Maya Studio Projects: Game Environments and Props   |  Michael McKinley. I was recommended this book by a dear friend of mine.

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