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Exploring 3D Animation with 3Ds Max 8 (Graphic Design/Interactive Media)

Steven Till




[PDF.ed22] Exploring 3D Animation with 3Ds Max 8 (Graphic Design/Interactive Media)

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 | #10411739 in Books |  Cengage Learning |  2007-01-18 | Original language:English | PDF # 2 |  8.75 x6.25 x.75l,1.21 | File type: PDF | 288 pages

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|| |Preface Life is Motion: Introduction to Animation Fundamentals Breathing Life into Objects: Basic Keyframing The Digital Marionette: Basic Character Rigging Digital Puppeteering: Introduction to Character Studio Animating It All: Moving Lights, Cameras, and Ma

In his previous book, author Steven Till introduced the core 3D concepts of object modeling, texturing, and rendering. In this new companion book, Till shows how to "set things in motion" - moving beyond static models and renderings and bringing characters and objects to life. Throughout the book, a rich combination of text and illustrations shows how to execute concepts using Autodesk's widely used 3ds max animation program, with the focus always on "the art of animati...

You easily download any file type for your device.Exploring 3D Animation with 3Ds Max 8 (Graphic Design/Interactive Media)   |  Steven Till. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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