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Experience XSI 4: The Official SOFTIMAGE XSI 4 Guide to Character Creation

Aaron Sims, Michael Isner




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 | #4876859 in Books |  Course Technology PTR |  2004-06-21 | Original language:English | PDF # 1 |  .76 x9.02 x7.34l,1.67 | File type: PDF | 288 pages

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||14 of 14 people found the following review helpful.| What is it with XSI books?|By ShammyB|I recently decided to get back into 3D after a number of years out of the loop. After experimentation with the top applications (Maya, XSI, 3DMax and Lightwave, plus a number of less well known applications such as Cinema4D), I decided to go with XSI. Maya came a close second: XSI just seemed easier and more intuitive.

The next|About the Author|As a teenager growing up in Arlington Texas, Aaron Sims began his career working for famed commercial illustrator Don Ivan Punchatz. After moving to Los Angeles in 1985, Aaron began designing, sculpting, and painting creatures for the movie make

XSI is the next generation in digital animation software. It was used to create some of the first realistic CG characters developed for film and it continues to be used by artists and animators worldwide in new and creative ways and in many different fields-from computer games to the film industry, from commercials to music videos. This official Softimage guide will show you how you can effectively use XSI to create compelling, lifelike characters. You'll cover each step...

You can specify the type of files you want, for your gadget.Experience XSI 4: The Official SOFTIMAGE XSI 4 Guide to Character Creation   |  Aaron Sims, Michael Isner. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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