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WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)

Kouichi Matsuda, Rodger Lea




[PDF.dv18] WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)

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 | #294496 in Books |  2013-07-19 | Original language:English | PDF # 1 |  8.70 x1.30 x6.90l,1.90 | File type: PDF | 600 pages

||8 of 8 people found the following review helpful.| Learning the Basics|By sensitivetummy|Coming from a Javascript / Actionscript background the world of raw webGL was really confusing at first. I read a lot of different tutorials online and could get things working, but I didn't really understand what all of the commands were doing. This book really broke it down for me and let me actually understand what was happening. I finis|About the Author|Dr. Kouichi Matsuda has a broad background in user interface and user experience design and its application to novel multimedia products. His work has taken him from product development, through research, and back to development, having s

Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles, or other devices. WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you...

You can specify the type of files you want, for your gadget.WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)   |  Kouichi Matsuda, Rodger Lea. I really enjoyed this book and have already told so many people about it!

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