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World of Warcraft Programming: A Guide and Reference for Creating WoW Addons

James Whitehead II, Bryan McLemore, Matthew Orlando




[PDF.vb90] World of Warcraft Programming: A Guide and Reference for Creating WoW Addons

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 | #1602506 in Books |  2008-05-05 | Original language:English | PDF # 1 |  9.30 x1.84 x7.32l, | File type: PDF | 1056 pages

||3 of 3 people found the following review helpful.| A great primer, AND a very useful reference|By DigitalSorceress|I've written code in a lot of different languages, but had never really touched Lua (the language used to write WoW addons).

I picked up this book hoping that it would give me a good foundation on WoW addon creation, and it did. What I didn't expect was just how much I'd be going back to the book over an| |"This has been long awaited by WoW players…it guides readers step-by-step through building Addons with no prior programming experience assumed." (The Bookseller, Friday 14th March 2008)|From the Back Cover|

"WoW" is what you’ll say when you see how many ways you can tweak the World of Warcraft interface after you read this book! If you're new to programming, we'll teach you the basics of Lua and XML and walk you through writing your first addon. If you already have some original addons in your arsenal, jump right into Parts III and IV and work with templates, function hooking, custom graphics, state headers, and more. We'll even help you distribute your addons, making...

You easily download any file type for your gadget.World of Warcraft Programming: A Guide and Reference for Creating WoW Addons   |  James Whitehead II, Bryan McLemore, Matthew Orlando. Just read it with an open mind because none of us really know.

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