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Photorealistic Rendering in the Context of Spatial Augmented Reality: Techniques and Implementation

Markus Bröcker




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 | #14503640 in Books |  VDM Verlag Dr. Müller |  2010-08-10 | Original language:English | PDF # 1 |  8.66 x.29 x5.91l,.43 | File type: PDF | 128 pages

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||About the Author|Studied computational visualistics at the University of Koblenz- Landau. His final year's thesis was written in cooperation with the Wearable Computer Lab at the University of South Australia in Adelaide. He was awarded the title of Diplom-Inf

Spatial Augmented Reality tries to enhance the physical world with realtime graphical information. Instead of using a dedicated display, the environment itself acts as the projective surface. There are many applications and uses for such a technology, ranging from early prototyping to entertainment. The work described in this book brings together Spatial Augmented Reality and modern, programmable shader-based computer graphics. Rendering pipelines, material syste...

You can specify the type of files you want, for your gadget.Photorealistic Rendering in the Context of Spatial Augmented Reality: Techniques and Implementation   |  Markus Bröcker. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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