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Programmieren mit OpenGL: 3D-Grafik und Bildverarbeitung (German Edition)

Ute Claussen




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 |  1997-04-09 |  1997-04-09 | Original language:German | PDF # 1 |  9.25 x.93 x6.10l,.0 | File type: PDF | 398 pages

||From the Back Cover|OpenGL ist eine Programmierschnittstelle zur Erzeugung dreidimensionaler Computergrafik und zur Bildverarbeitung. Leserinnen und Leser erhalten mit diesem Buch einen Überblick über OpenGL, lernen, wie OpenGL arbeitet und wie Verfahr

In diesem Buch sind die verschiedenen Aspekte von OpenGL ausführlich dargestellt. Es ist in die typischen Themenbereiche der Computergrafik gegliedert. Von der Modellierung grafischer Szenen über Farbgebungen, Beleuchtung und Texturen bis hin zur Interaktion. Ein großer Abschnitt befaßt sich mit den Bibliotheken von OpenGL mit Ergänzungen oder Erweiterungen. Einerseits Version 1.1 und Open Inventor, andererseits aber auch die Bibliotheken zur A...

You can specify the type of files you want, for your device.Programmieren mit OpenGL: 3D-Grafik und Bildverarbeitung (German Edition)   |  Ute Claussen. Just read it with an open mind because none of us really know.

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