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Game Analytics: Maximizing the Value of Player Data

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 | #694756 in Books |  Springer |  2013-03-31 | Original language:English | PDF # 1 |  9.30 x1.90 x6.30l,2.80 | File type: PDF | 800 pages

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||1 of 1 people found the following review helpful.| Best book for Game Analytics|By Elizabeth|This is an excellent book. I reviewed almost every game analytics book printed and this is the very best one. It's absurd that someone gave it two stars. It's like giving a Ferrari two stars because of one minor detail. This book contains all the info you need plus has interviews with experts from top gaming companies. It's comprehensiv| ||From the reviews:“This is an astonishingly good book. It contains 800 pages of edited papers grouped into 34 chapters, focused on the data collected and analyzed by video game vendors for the purpose of improving video game player experience. … T

Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift in the development and design strategies of digital games, ...

You can specify the type of files you want, for your device.Game Analytics: Maximizing the Value of Player Data   |  From Brand: Springer. Which are the reasons I like to read books. Great story by a great author.

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