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Advanced Linux 3D Graphics (Wordware Game Developer's Library)

Norman Lin




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 | #3993473 in Books |  Wordware Publishing, Inc. |  2001-06-25 | Original language:English | PDF # 1 |  9.22 x1.73 x7.48l, | File type: PDF | 622 pages

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||1 of 2 people found the following review helpful.| Origens of 3D computer simulations.|By Robin T. Wernick|Before there was a DirectX or OpenGL graphic library worth using, this book and its introduction volume were all that was available for programmers to use to build high precision 3D computer simulations. For those of us who want to do serious work in 3D simulations and want or want to take the benifits into embedded device|About the Author|Norman Lin is a professional software consultant with more than 15 years of international software development experience and a master's degree in computer science. He has worked on such diverse projects as parallel supercomputing, real-time ana

This second colume provides programmers who are experienced in both Linux and fundamental 3D graphics concepts with a well-rounded perpesctive on 3D theory and practice within the context of programming larger interactive 3D applications.



You can specify the type of files you want, for your device.Advanced Linux 3D Graphics (Wordware Game Developer's Library)   |  Norman Lin. I was recommended this book by a dear friend of mine.

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