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3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL.

D. James Benton




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 | #877478 in Books |  2017-01-08 | Original language:English |  8.50 x.27 x5.50l, | File type: PDF | 105 pages

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This is a how-to guide on rendering three-dimensional objects. The target operating system is Windows, but these same principles and techniques could be used in other contexts. The primary implementation is based on OpenGL, but alternate rendering systems are also presented.



You easily download any file type for your gadget.3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL.   |  D. James Benton. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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