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3D Motion Capture by Computer Vision and Virtual Rendering: Allowing virtual telepresence to anyone using a personal computer with a webcam

David Antonio Gómez Jáuregui, Patrick Horain




[PDF.ei09] 3D Motion Capture by Computer Vision and Virtual Rendering: Allowing virtual telepresence to anyone using a personal computer with a webcam

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 | #11022436 in Books |  2012-11-19 |  2012-11-19 | Original language:English | PDF # 1 |  8.66 x.36 x5.91l,.52 | File type: PDF | 156 pages

||About the Author|Dr. David Antonio Gómez Jáuregui has received his Ph.D. in Computer Science from Telecom SudParis in 2011. His research areas include Computer Vision, Human-Computer Interaction and Computer Graphics. He has published several resea

Networked 3D virtual environments allow multiple users to interact with each other over the Internet. Users can share some sense of telepresence by remotely animating an avatar that represents them. However, avatar control may be tedious and still render user gestures poorly. This work aims at animating a user’s avatar from real time 3D motion capture by monocular computer vision, thus allowing virtual telepresence to anyone using a personal computer with a webcam....

You can specify the type of files you want, for your gadget.3D Motion Capture by Computer Vision and Virtual Rendering: Allowing virtual telepresence to anyone using a personal computer with a webcam   |  David Antonio Gómez Jáuregui, Patrick Horain. Which are the reasons I like to read books. Great story by a great author.

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