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Rules of Play: Game Design Fundamentals (MIT Press)

Katie Salen Tekinbaş, Eric Zimmerman




[PDF.ud46] Rules of Play: Game Design Fundamentals (MIT Press)

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 | #65650 in Books |  imusti |  2003-09-25 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  9.00 x1.19 x8.00l,3.57 | File type: PDF | 688 pages

 | Mit Press

||6 of 6 people found the following review helpful.| Not good for teaching, but essential to game developers.|By Nicolas A.|Very thorough, but also very dry. I do not recommend using this book for teaching game design; it is overly dense and ill-suited for pedagogical purposes. However, if you are an aspiring game designer and wish to understand the mechanics of games on a deeper level, this book is essential.

I would| || Rules of Play is an exhaustive, clear, cogent, and complete resource for understanding games and game design. Salen and Zimmerman describe an encyclopedia of game design issues, techniques, and attributes. In particular, they analyze the elements that

As pop culture, games are as important as film or television -- but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for...

You can specify the type of files you want, for your gadget.Rules of Play: Game Design Fundamentals (MIT Press)   |  Katie Salen Tekinbaş, Eric Zimmerman. I really enjoyed this book and have already told so many people about it!

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