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Game of Colors: Moderne Bewegtbildproduktion: Theorie und Praxis für Film, Video und Fernsehen (X.media.press) (German Edition)

Eberhard Hasche, Patrick Ingwer




[PDF.rb54] Game of Colors: Moderne Bewegtbildproduktion: Theorie und Praxis für Film, Video und Fernsehen (X.media.press) (German Edition)

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 |  2016-06-14 | Original language:German | PDF # 1 |  11.18 x.98 x8.66l,.0 | File type: PDF | 401 pages

||From the Back Cover|Die Umstellung auf die Digitaltechnik kommt einer Revolution in der Film- und TV-Produktion gleich, für die neue Techniken eingesetzt werden:||Scene-linear Color Workflow, digitale Kameratechnik, Digital Compositing,

Die Umstellung auf die Digitaltechnik kommt einer Revolution in der Film- und TV-Produktion gleich, für die neue Techniken eingesetzt werden:

Scene-linear Color Workflow, digitale Kameratechnik, Digital Compositing, Depth- und Deep-Compositing, Stereo3D, 3D-Modelling und Rendering zur Verwendung in Live-Action-Footage sowie Lidar-unterstütztes Matchmoving und Keying von Greenscreen-Aufnahmen sind Kernthemen dieses Buchs, die zu neuen Workflow-bezogene...

You can specify the type of files you want, for your device.Game of Colors: Moderne Bewegtbildproduktion: Theorie und Praxis für Film, Video und Fernsehen (X.media.press) (German Edition)   |  Eberhard Hasche, Patrick Ingwer. Which are the reasons I like to read books. Great story by a great author.

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