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An Introduction to 3D Computer Graphics, Stereoscopic Image, and Animation in OpenGL and C/C++


[PDF.sz07] An Introduction to 3D Computer Graphics, Stereoscopic Image, and Animation in OpenGL and C/C++

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 | #1217972 in Books |  2011-11-02 | Original language:English | PDF # 1 |  10.00 x1.05 x7.00l,1.24 | File type: PDF | 466 pages

||4 of 4 people found the following review helpful.| Highly recommended.|By Panagiotis Papasotiriou|This is a very good book; topics are presented in the right order and chapters are well written. The book is not an OpenGL manual (and it couldn't be, as OpenGL documentation is very long). Instead, essential OpenGL commands for each topic are mentioned, always with one or more small examples, which I found very useful. I would pre

The development of computer graphics has made computers easier to interact with, to understand and to interpret different types of data. Developments in computer graphics have made profound impact on many types of media and have revolutionized the film, video game and publishing industries. This book discusses the fundamentals of computer graphics, including 3D transformations, projections, animations, colors, and creating stereoscopic images. It illustrates the concepts...

You can specify the type of files you want, for your gadget.An Introduction to 3D Computer Graphics, Stereoscopic Image, and Animation in OpenGL and C/C++   |  Fore June.Not only was the story interesting, engaging and relatable, it also teaches lessons.

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